
Dirty-playing Bad Boy
Makoto Hanamiya
One of The Uncrowned Kings. A master strategist who despises those who purely love basketball, deliberately using underhanded tactics and rough play to disrupt games. Known as the Bad Boy.
Shooting
| Shot type | Base hit rate | Open-shot bonus |
|---|---|---|
| Close Shot Accuracy | 100% | +18% |
| Mid-Range Shot Accuracy | 30% | +31.71% |
| 3pt Hit Rate | 12% | +13% |
| Dunk Accuracy | 80% | +50% |
| Layup Accuracy | 95% | +23% |
Stats
Level 50 · Rank S- Close-Range Shot
- 104
- Mid-Range Shot
- 118
- 3 Pointer
- 106
- Dunk
- 50
- Layup
- 123
- Pass
- 130
- REB
- 90
- BLK
- 72
- Strength
- 70
- Contest
- 89
- Contest Resistance
- 93
- Vertical
- 102
- STL
- 127
- Run
- 94
- Dribble
- 88
Card values
Fixed per card, separate from the stats above. Differences are highlighted.
| Value | This card | Most cards |
|---|---|---|
| Base block reachFlat part of the block reach radius around the hand; the Block stat adds 0.1-0.5 m on top. | 0.6 m | 0.6 m |
| Block height bonusAdded to the height of the blocking hand. | 0.15 m | 0 m |
| Rebound contest multiplierMultiplies the rebound contest value (Rebound stat curve plus Rebound Contest bonuses); the highest value wins. | ×0.7 | ×0.7 |
| Rebound grab delayTime from starting a rebound to the grab check. Shorter claims the ball earlier. | 0.2 s | 0.2 s |
| Clean-steal shareShare of successful steals where you catch the ball instead of knocking it loose (within 1.5 m of the ball). | 100% | 50% |
| Steal bonus vs. holdingAdded to your steal chance when the ball handler is holding the ball. | 20% | 20% |
| Steal bonus vs. bumped dribblerAdded to your steal chance when the dribbler has just been bumped. | 10% | 10% |
| Interception catch chanceWhen an interception succeeds, the chance you catch the ball rather than deflect it. | 46.31% | 21.37% |
| Drive knockdown factorScales the Strength-based chance of a knockdown when a drive runs into an opponent. | 2% | 2% |
| Clean pass range bonusAdded to the distance a pass can travel with no risk of a fumbled or unstable catch. | 2 m | 1.5 m |
Skills & talents
Open a skill for its talents- 14 talents

Web StealUltimate0.5 s cooldown
After Makoto Hanamiya activates his Ultimate, he becomes like a spider hunting on its web for a duration. If positioned in an opponent's passing lane, he automatically triggers a steal.
1Successful HuntLv III
Ultimate Steal Success Energy +5
When Makoto Hanamiya's Ultimate steal succeeds, he becomes as happy as a spider after a successful hunt. Ultimate energy increases.
2Leap InterceptNew action
Makoto Hanamiya leaps and extends his arms to pick off higher passes.
3Rally JumpLv III
Steal Height +0.5
Makoto Hanamiya leaps with determination, jumping higher than usual. Easier to steal high passes.
4Weave the WebNew action
Successful steals create webs underfoot. Steal rate increases on webs.
Each successful steal by Makoto Hanamiya leaves a web on the court that persists for a duration. While on his web, his steal rate increases. Maximum of two webs exist simultaneously; when exceeded, the oldest web disappears. Only one web generates per location.
5Inescapable NetLv III
Steal Rate +5%
Makoto Hanamiya spreads his web with airtight defense. Steal rate increases.
6Resilient SilkLv III
Web Duration +5s
Makoto Hanamiya's web silk becomes more resilient. Web duration extended.
7Reinforced WebNew action
Successful strips generate webs underfoot. Steal rate increases on webs.
Each successful strip by Makoto Hanamiya also generates a web, providing additional strip chance while on the web.
8Biding TimeLv III
Steal Rate +5%
Makoto Hanamiya strikes suddenly from his web. Opponents can't react in time. Steal rate increases.
9Lingering WebNew action
Boost off webs. Effect briefly lingers.
When Makoto Hanamiya leaves a web while enhanced, the web's base boost effects don't disappear immediately and linger for a period.
10Extended LingerLv III
Web Effect Duration +1s
When Makoto Hanamiya leaves a web while enhanced, the web's boost effect duration further extends.
11Web TrapNew action
While within web range, Makoto Hanamiya gains Web Trap. Using it directly steals opponent passes while consuming the web.
12Hair TriggerLv III
Steal Radius +0.5
Makoto Hanamiya lurks on his web, striking swiftly once a ball enters his hunting range. Steal range increases.
13RavenousNew action
Makoto Hanamiya's extreme thirst to secure the ball gives him a chance to directly possess it when using Web Trap.
14InsatiableLv III
Intercept control rate +5%
Makoto Hanamiya's desire to secure the ball grows stronger. He does everything to get his hands on it. Additional steal possession rate increases.
- 6 talents

Bad Boy Steal
Makoto Hanamiya, nicknamed "Bad Boy," possesses exceptional stealing skills. He strips away opponents' offensive opportunities through quick steals.
1Invisible HandLv III
Steal Rate +5%
Makoto Hanamiya's steal speed is lightning fast. Opponents can't even see his movement. Steal rate increases.
2MasterpieceNew action
Makoto Hanamiya has a chance to ambush opponents, dashing forward to strip and immediately transitioning into offense with the ball.
3Hidden StrikeNew action
Reduces opponent offense accuracy until their next shot attempt.
When stripping, Makoto Hanamiya simultaneously delivers an elbow strike in the referee's blind spot while securing the ball. Reduces the opponent's next offensive accuracy.
4Lightning SpeedLv III
Ball Handling Speed +0.5 after successful strip
Makoto Hanamiya explodes with acceleration upon successful strips to shake off opponents. Ball Handling Speed increases for 3s.
5Easy PickingsLv III
Steal Control Rate +5%
With excellent stealing technique, Makoto Hanamiya smoothly secures the ball when successfully stripping. Steal possession rate increases.
6Evil FlashNew action
While boosted, tap Evil Flash for Makoto Hanamiya to dash forward like a flash for a strip attempt.
- 4 talents

Lead Defense Boost6 s cooldown
When defending, Makoto Hanamiya becomes exceptionally focused. Impossible for offensive players to shake him off.
1Desperate SprintLv III
Off-Ball Movement +0.3
Makoto Hanamiya takes long strides and runs hard. Movement Speed increases.
2Clever SpinNew action
When boosted on defense, Makoto Hanamiya uses a push-off motion to turn with faster spin speed.
3Agile PositioningNew action
During Lead Defense Boost, if an opponent is setting a screen in front of him, Makoto Hanamiya has a chance to slip through via positioning.
4Slip ThroughLv III
Trigger Rate +5%
With agile reactions and flexible positioning, Makoto Hanamiya more easily avoids opponent screens while boosted.
- 9 talents

Elbow Drive3 s cooldown
Makoto Hanamiya performs a quick between-the-legs dribble, then rapidly drives in the opposite direction while delivering a concealed elbow strike to nearby opponents.
1Concealed ElbowLv III
Elbow Rate +5%
Makoto Hanamiya uses teammate screens to avoid referee sight lines when attacking opponents with dirty plays. Success rate increases.
2ArcNew action
When driving, Makoto Hanamiya uses an arc-shaped path to curve around defensive players.
3Clever DodgeLv III
Charge Risk +10%
Makoto Hanamiya cleverly adjusts his body position based on opponent locations. Charge chance reduced.
4Reverse LayupNew action
During Flash Drive, tap Reverse Layup for Makoto Hanamiya to step forward and finish with a reverse layup.
5Swift ReleaseLv III
Layup accuracy +5% after Ankle Breaker
After an Ankle Breaker, Makoto Hanamiya seizes the window to quickly score a layup. Layup accuracy increases.
6Evasive Reverse LayupNew action
When using reverse layups, Makoto Hanamiya contorts his body to evade opponent blocks.
7Thread the NeedleLv III
Contest resistance +5%
Makoto Hanamiya observes defensive gaps when opponents defend to score layups. Less likely to be contested.
8Same-Side Step LayupNew action
During reverse layups, tap Same-Side Step Layup for Makoto Hanamiya to step with the same foot as his shooting hand for the layup.
9Catch Them SleepingLv III
Layup accuracy +5%
Makoto Hanamiya's same-side step layup defies common intuition, catching defenders off guard. Layup accuracy increases.
- 8 talents

Step-Back Floater
Makoto Hanamiya jumps backward for a quick floater release.
1Extended RangeLv III
Skill Range +0.5
Makoto Hanamiya's skilled technique lets him shoot from deeper.
2Steady StanceLv III
Mid-Range accuracy +5%
Makoto Hanamiya stabilizes his form in the air. Shot accuracy increases.
3Drive Step-Back FloaterNew action
During Flash Drive, tap Drive Step-Back Floater for Makoto Hanamiya to quickly release a floater.
4Pump Fake Layup FloaterNew action
During Flash Drive, tap Pump Fake Layup Floater for Makoto Hanamiya to fake a layup, then pull the ball back for a floater before release.
5Deceptive FakeLv III
Contest resistance +5%
Makoto Hanamiya disrupts opponents with pump fakes then shoots quickly. Hard for opponents to contest.
6Catch Step-Back FloaterNew action
When a teammate has possession, hold Catch Step-Back Floater for Makoto Hanamiya to immediately step back and release a floater upon catching.
7Quick Step-BackLv III
Mid-Range accuracy +5%
Makoto Hanamiya immediately steps back after catching. Opponents can't react to defend in time. Mid-Range accuracy increases.
8Extended Catch RangeLv III
Max Catch Distance +2
With excellent positioning, Makoto Hanamiya easily extends his catch range on the court, letting him receive passes from deeper.
Web Steal
After Makoto Hanamiya activates his Ultimate, he becomes like a spider hunting on its web for a duration. If positioned in an opponent's passing lane, he automatically triggers a steal.
Awakening

1Web Coverage
+5 Layup
Maximum number of webs on court simultaneously increases by 1. Ultimate Web Steal energy cap decreases by 5 points. Requires learning corresponding Talent to take effect.

2Spider's Weave
+5 Mid-Range Shot
When Makoto Hanamiya uses his Ultimate Spider Web Steal, a web is immediately generated beneath his feet. (Requires learning corresponding Talent to take effect)

3Hunting Hour
+5 STL
After Makoto Hanamiya causes a charge or staggers opponents, his strip rate and strip possession rate increase significantly.

4Fake Floater Drive
+5 Pass
When using Catch Step-Back Floater, tap Fake Floater Drive to immediately pull the ball back and drive.

5Endless Weave
+5 Contest Resistance
Successfully stripping or stealing while under the enhanced web effect from Weave the Web and Reinforced Web permanently increases its effectiveness. Stacks up to 3 times. Lingering Web extends Web Trap availability time. Requires learning corresponding Talent to take effect.

6Eternal Web
+5 Run
Webs generated through weaving have unlimited duration on court. Requires learning corresponding Talent to take effect.
Bonds
A bond's stats go to this card once you own every member. Its tiers stack: each talent tier needs every member's talent tree unlocked to a set share, each awakening tier every member awakened to that level.
No Good People in This World
2 players
- All talent tiers
- +5 Pass, +3 STL
- All awakening tiers
- +1.5% Reduces Chance of Being Stolen, +1.5% Steal Rate
Tiers
Talent tiers · every member's talents at
- 1
- Owned
- +1 Pass
- 2
- 10%
- +1 STL
- 3
- 20%
- +1 Pass
- 4
- 30%
- +1 Pass
- 5
- 50%
- +2 STL
- 6
- 100%
- +2 Pass
Awakening tiers · every member at
- 1
- Lv 1
- +0.5% Reduces Chance of Being Stolen
- 2
- Lv 2
- +0.5% Steal Rate
- 3
- Lv 3
- +0.5% Reduces Chance of Being Stolen
- 4
- Lv 4
- +0.5% Steal Rate
- 5
- Lv 5
- +0.5% Reduces Chance of Being Stolen
- 6
- Lv 6
- +0.5% Steal Rate
Justice and Evil
2 players
- All talent tiers
- +5 Pass, +3 STL
- All awakening tiers
- +1.5% Reduces Chance of Being Stolen, +1.5% Steal Rate
Tiers
Talent tiers · every member's talents at
- 1
- Owned
- +1 Pass
- 2
- 10%
- +1 STL
- 3
- 20%
- +1 Pass
- 4
- 30%
- +1 Pass
- 5
- 50%
- +2 STL
- 6
- 100%
- +2 Pass
Awakening tiers · every member at
- 1
- Lv 1
- +0.5% Reduces Chance of Being Stolen
- 2
- Lv 2
- +0.5% Steal Rate
- 3
- Lv 3
- +0.5% Reduces Chance of Being Stolen
- 4
- Lv 4
- +0.5% Steal Rate
- 5
- Lv 5
- +0.5% Reduces Chance of Being Stolen
- 6
- Lv 6
- +0.5% Steal Rate
Uncrowned Kings
4 players
- All talent tiers
- +5 Contest Resistance, +3 Mid-Range Shot
- All awakening tiers
- +1.5% Contest Resistance Rate, +2.25% Open Mid-Range Shot Accuracy
Tiers
Talent tiers · every member's talents at
- 1
- Owned
- +1 Contest Resistance
- 2
- 10%
- +1 Mid-Range Shot
- 3
- 20%
- +1 Contest Resistance
- 4
- 30%
- +1 Contest Resistance
- 5
- 50%
- +2 Mid-Range Shot
- 6
- 100%
- +2 Contest Resistance
Awakening tiers · every member at
- 1
- Lv 1
- +0.5% Contest Resistance Rate
- 2
- Lv 2
- +0.75% Open Mid-Range Shot Accuracy
- 3
- Lv 3
- +0.5% Contest Resistance Rate
- 4
- Lv 4
- +0.75% Open Mid-Range Shot Accuracy
- 5
- Lv 5
- +0.5% Contest Resistance Rate
- 6
- Lv 6
- +0.75% Open Mid-Range Shot Accuracy