Court
Hot Zones
Seasonal Hot Zones split the court into nine areas. Unlocking one rolls a random attribute, and your players get its bonus while they are in that zone; level it up for a bigger bonus. Everything resets at the end of each season.
Zones
Pick a zone to see what it can roll.
Zone upgrade costs
| Level | Cost |
|---|---|
| Unlock | 30 Seasonal Hot Zone Coins |
| Lv.2 | 50 Seasonal Hot Zone Coins |
| Lv.3 | 75 Seasonal Hot Zone Coins |
| Lv.4 | 100 Seasonal Hot Zone Coins |
| Lv.5 | 150 Seasonal Hot Zone Coins |
| Total | 405 |
Group skill upgrade costs
| Level | Cost |
|---|---|
| Lv.1 | 100 Seasonal Hot Zone Coins |
| Lv.2 | 150 Seasonal Hot Zone Coins |
| Lv.3 | 200 Seasonal Hot Zone Coins |
| Lv.4 | 250 Seasonal Hot Zone Coins |
| Lv.5 | 300 Seasonal Hot Zone Coins |
| Total | 1,000 |
Group skills
Unlocking every zone in a set (a band or a lane) unlocks a skill with five levels.
No zones required
- IReduced Contest Resistance: Opposing team Contest Resistance -10% for 5s. Usage limit: 1 times per match
- IIReduced Contest Resistance: Opposing team Contest Resistance -15% for 5s. Usage limit: 1 times per match
- IIIReduced Contest Resistance: Opposing team Contest Resistance -20% for 5s. Usage limit: 1 times per match
- IVReduced Contest Resistance: Opposing team Contest Resistance -25% for 5s. Usage limit: 1 times per match
- VReduced Contest Resistance: Opposing team Contest Resistance -30% for 5s. Usage limit: 2 times per match. 5-second cooldown.
Needs C1, C2, C3
- IIncreased Rebound: Rebound Contest Value +5 for 5s. Usage limit: 1 time per match
- IIIncreased Rebound: Rebound Contest Value +7 for 5s. Usage limit: 1 time per match
- IIIIncreased Rebound: Rebound Contest Value +9 for 5s. Usage limit: 1 time per match
- IVIncreased Rebound: Rebound Contest Value +12 for 5s. Usage limit: 1 time per match
- VIncreased Rebound: Rebound Contest Value +15 for 5s. Usage limit: 2 times per match
Needs F1, F2, F3
- IBlocking Range: Block Range +0.5 for 5s. Usage limit: 1 time per match
- IIBlocking Range: Block Range +0.6 for 5s. Usage limit: 1 time per match
- IIIBlocking Range: Block Range +0.8 for 5s. Usage limit: 1 time per match
- IVBlocking Range: Block Range +1 for 5s. Usage limit: 1 time per match
- VBlocking Range: Block Range +1.2 for 5s. Usage limit: 2 times per match
Needs G1, G2, G3
- IStanding Guard: Standing Contest +5% for 5s. Usage limit: 1 times per match
- IIStanding Guard: Standing Contest +6% for 5s. Usage limit: 1 times per match
- IIIStanding Guard: Standing Contest +7% for 5s. Usage limit: 1 times per match
- IVStanding Guard: Standing Contest +8% for 5s. Usage limit: 1 times per match
- VStanding Guard: Standing Contest +10% for 5s. Usage limit: 2 times per match
Needs C1, F1, G1
- ISteal: Steal Rate +4% for 5s. Usage limit: 1 times per match
- IISteal: Steal Rate +5% for 5s. Usage limit: 1 times per match
- IIISteal: Steal Rate +6% for 5s. Usage limit: 1 times per match
- IVSteal: Steal Rate +7% for 5s. Usage limit: 1 times per match
- VSteal: Steal Rate +8% for 5s. Usage limit: 2 times per match
Needs C2, F2, G2
- IPick Up Radius +: Ball Pickup Radius +0.1 for 5s. Usage limit: 1 time per match
- IIPick Up Radius +: Ball Pickup Radius +0.2 for 5s. Usage limit: 1 time per match
- IIIPick Up Radius +: Ball Pickup Radius +0.3 for 5s. Usage limit: 1 time per match
- IVPick Up Radius +: Ball Pickup Radius +0.4 for 5s. Usage limit: 1 time per match
- VPick Up Radius +: Ball Pickup Radius +0.5 for 5s. Usage limit: 2 times per match
Needs C3, F3, G3
- ISpeed without Ball: Off-Ball Speed +0.4 for 5s. Usage limit: 1 time per match
- IISpeed without Ball: Off-Ball Speed +0.8 for 5s. Usage limit: 1 time per match
- IIISpeed without Ball: Off-Ball Speed +1.2 for 5s. Usage limit: 1 time per match
- IVSpeed without Ball: Off-Ball Speed +1.6 for 5s. Usage limit: 1 time per match
- VSpeed without Ball: Off-Ball Speed +2 for 5s. Usage limit: 2 times per match