
Silent Master Supporting the Paint
Rinnosuke Mitobe
A second-year student who effectively uses his height to guard the basket. Has a gentle, honest personality and is quiet by nature. Excels at hook shots. An unsung hero who contributes on both offense and defense.
Shooting
| Shot type | Base hit rate | Open-shot bonus |
|---|---|---|
| Close Shot Accuracy | 80% | +20% |
| Mid-Range Shot Accuracy | 30% | +31.71% |
| 3pt Hit Rate | 4% | +2% |
| Dunk Accuracy | 80% | +50% |
| Layup Accuracy | 90% | +19% |
Stats
Level 50 · Rank S- Close-Range Shot
- 116
- Mid-Range Shot
- 109
- 3 Pointer
- 50
- Dunk
- 117
- Layup
- 111
- Pass
- 101
- REB
- 125
- BLK
- 109
- Strength
- 117
- Contest
- 101
- Contest Resistance
- 82
- Vertical
- 113
- STL
- 55
- Run
- 68
- Dribble
- 68
Card values
Fixed per card, separate from the stats above. Differences are highlighted.
| Value | This card | Most cards |
|---|---|---|
| Base block reachFlat part of the block reach radius around the hand; the Block stat adds 0.1-0.5 m on top. | 0.6 m | 0.6 m |
| Block height bonusAdded to the height of the blocking hand. | 0 m | 0 m |
| Rebound contest multiplierMultiplies the rebound contest value (Rebound stat curve plus Rebound Contest bonuses); the highest value wins. | ×0.95 | ×0.7 |
| Rebound grab delayTime from starting a rebound to the grab check. Shorter claims the ball earlier. | 0.2 s | 0.2 s |
| Clean-steal shareShare of successful steals where you catch the ball instead of knocking it loose (within 1.5 m of the ball). | 30% | 50% |
| Steal bonus vs. holdingAdded to your steal chance when the ball handler is holding the ball. | 8% | 20% |
| Steal bonus vs. bumped dribblerAdded to your steal chance when the dribbler has just been bumped. | 6.5% | 10% |
| Interception catch chanceWhen an interception succeeds, the chance you catch the ball rather than deflect it. | 21.37% | 21.37% |
| Drive knockdown factorScales the Strength-based chance of a knockdown when a drive runs into an opponent. | 5% | 2% |
| Clean pass range bonusAdded to the distance a pass can travel with no risk of a fumbled or unstable catch. | 1 m | 1.5 m |
Skills & talents
Open a skill for its talents- 5 talents

Sky HookUltimate
Rinnosuke Mitobe leaps high and releases his Sky Hook from deep. Nearly unblockable.
1Deep Sky HookLv III
Range +0.3
Rinnosuke Mitobe can launch his Sky Hook from deeper.
2Step-Back Spin Sky HookNew action
Rinnosuke Mitobe steps back and spins before rising for his Sky Hook. Creates major separation for the shot.
3Hook MasteryNew action
Skill Energy +5 Score 5+ to unlock Ankle Breaker
Rinnosuke Mitobe gains extra energy when scoring with hook shots. After scoring 5+ points, his Step-Back Spin Sky Hook triggers Ankle Breaker and will cross up defenders in front of him.
4Nimble FootworkLv III
Ankle Breaker Rate +5%
Rinnosuke Mitobe's nimble footwork increases the chances of Ankle Breakers.
5Signature MoveLv III
Ultimate Energy Cap -10
Hook shots are Rinnosuke Mitobe's bread and butter. He can use them more often in games.
- 5 talents

Catch & Layup
Rinnosuke Mitobe catches the pass and explodes to the rim for the layup in one smooth motion.
1Steady LayupLv III
Layup Accuracy +5%
Rinnosuke Mitobe finishes every layup with textbook consistency for higher accuracy.
2Stride Catch & LayupNew action
Rinnosuke Mitobe can stride from farther out to catch and finish the layup.
3VerticalLv III
Range +0.3
Rinnosuke Mitobe's vertical extends his layup range.
4Lightning LayupNew action
Rinnosuke Mitobe attacks the rim in a flash. From catch to finish, his speed leaves defenders scrambling.
5Quick ReleaseLv III
Contest Resistance +5%
Rinnosuke Mitobe quickens his layup release. Hard to contest.
- 8 talents

Screen & Roll
Rinnosuke Mitobe uses his speed to set solid screens and picks for teammates, creating open scoring chances.
1Low ScreenLv III
Contact Volume +1
Rinnosuke Mitobe sets screens lower to expand his blocking zone.
2Screen & CutNew action
After setting a screen, tap Screen & Cut to burst toward the basket and hunt for offense.
3Lightning CutLv III
Off-Ball Movement +0.5
After setting a screen, Rinnosuke Mitobe cuts to the paint with extra speed.
4Cut & DunkNew action
During the screen cut, hold Cut & Dunk to catch and throw it down in one explosive motion.
5Thunder DunkLv III
Knockback Rate +15%
Rinnosuke Mitobe channels his cutting momentum into thunderous dunks. Nearly unstoppable.
6Rally DunkLv III
Skill Energy +5
Each successful dunk lifts team morale and restores energy.
7Dual OffenseNew action
Teammate Dribble Speed +1 Cut Off-Ball Movement +1 Duration +2
After setting a screen, if the ball handler is nearby, Rinnosuke Mitobe gets a brief speed boost. His screen cut also gains extra speed and lasts longer.
8Auto TurnNew action
Rinnosuke Mitobe automatically turns toward the opponent closest to his ball-handling teammate to set screens. Uses his widest stance to block opponents.
- 5 talents

Textbook Guarding
Rinnosuke Mitobe's textbook guarding covers more ground with lightning-quick lateral movement. His defense is tough to beat.
1Free FlowNew action
Rinnosuke Mitobe uses textbook footwork on defensive rotations for faster movement.
2Textbook PursuitLv III
Off-Ball Movement +0.5
Textbook defensive pursuit lets Rinnosuke Mitobe move quicker during defensive actions.
3Two-Arm ContestNew action
When opponents shoot, Rinnosuke Mitobe raises both hands high to heavily contest.
4Two-Arm DisruptionLv III
Base Contest Rate +5%
Rinnosuke Mitobe swings his arms immediately to disrupt opponents' shots.
5Textbook DefenseLv III
Ankle Breaker Resistance +5%
Rinnosuke Mitobe maintains fundamentally sound defensive stance. Hard to break down on the perimeter.
- 9 talents

Hook Shot
Rinnosuke Mitobe shoots his signature hook from behind his body. Hard to contest.
1Extended HookLv III
Range +0.3
Rinnosuke Mitobe's refined range lets him shoot hooks from deeper.
2Hook ArtistLv III
Contest Resistance +5%
Rinnosuke Mitobe weaponizes the hook shot. He dodges contests while releasing in one smooth motion.
3Hop Midair HookNew action
Push the stick left or right and tap Hook Shot. Rinnosuke Mitobe will hop step sideways before rising for the hook.
4Hop Step-Back HookNew action
Push the stick back and tap Hook Shot. Rinnosuke Mitobe will hop step back to complete the hook.
5No Help DefenseLv III
Open Mid-Range Accuracy +5%
Rinnosuke Mitobe's step-back creates instant space and limits help defense. Boosts open shot accuracy on his hop step-back hook.
6Spin Midair HookNew action
During a post spin, tap Spin Midair Hook to cancel the spin and launch into a hook shot.
7Maintain FormLv III
Mid-Range Accuracy +5%
Rinnosuke Mitobe keeps perfect form even on wide spins. High accuracy maintained.
8Stop Step-Back HookNew action
During a stride catch layup, tap Stop Step-Back Hook to plant and step back for the hook shot.
9Pump FakeMajor
Mid-Range Accuracy +5%
When Rinnosuke Mitobe pump fakes defenders on his stop & step-back hook, accuracy increases.
Awakening

1Screen Tactics
+5 Run
Rinnosuke Mitobe considers screening his mission. Each successful pick gains 2 energy.

2Straight-Arm Hook
+5 Mid-Range Shot
Rinnosuke Mitobe uses straight-arm hook technique. All hook shots gain faster release.

3Nip in Bud
+5 Strength
Rinnosuke Mitobe crushes opponent offense at ground level. Each successful charge with Textbook Guarding increases collision range by +0.1 and charge rate by +3%. Improves up to 5 times this game.

4Jump Step Dunk
+5 Dunk
When using Cut & Dunk, Rinnosuke Mitobe employs faster jump-step dunk motions. He can trigger from deeper with +0.5m range.

5Rim Protection Mix
+5 REB
When Rinnosuke Mitobe successfully disrupts opponent offense with Two-Arm Contest, he gains +0.5 rebound range and +5 rebound contest value for 2s.

6Fierce Back-Turn
+5 Pass
Rinnosuke Mitobe uses sharp, rapid back-turn motions. During post spins, can chain into Stop Step-Back Hook.
Bonds
A bond's stats go to this card once you own every member. Its tiers stack: each talent tier needs every member's talent tree unlocked to a set share, each awakening tier every member awakened to that level.
Triple Defense
3 players
- All talent tiers
- +5 REB, +3 Dunk
- All awakening tiers
- +1.5 Rebound Contest, +2.25% Dunk Accuracy
Tiers
Talent tiers · every member's talents at
- 1
- Owned
- +1 REB
- 2
- 10%
- +1 Dunk
- 3
- 20%
- +1 REB
- 4
- 30%
- +1 REB
- 5
- 50%
- +2 Dunk
- 6
- 100%
- +2 REB
Awakening tiers · every member at
- 1
- Lv 1
- +0.5 Rebound Contest
- 2
- Lv 2
- +0.75% Dunk Accuracy
- 3
- Lv 3
- +0.5 Rebound Contest
- 4
- Lv 4
- +0.75% Dunk Accuracy
- 5
- Lv 5
- +0.5 Rebound Contest
- 6
- Lv 6
- +0.75% Dunk Accuracy
Regroup
5 players
- All talent tiers
- +5 Strength, +3 BLK
- All awakening tiers
- +3% Dash Rate, +0.15 Blocking Range
Tiers
Talent tiers · every member's talents at
- 1
- Owned
- +1 Strength
- 2
- 10%
- +1 BLK
- 3
- 20%
- +1 Strength
- 4
- 30%
- +1 Strength
- 5
- 50%
- +2 BLK
- 6
- 100%
- +2 Strength
Awakening tiers · every member at
- 1
- Lv 1
- +1% Dash Rate
- 2
- Lv 2
- +0.05 Blocking Range
- 3
- Lv 3
- +1% Dash Rate
- 4
- Lv 4
- +0.05 Blocking Range
- 5
- Lv 5
- +1% Dash Rate
- 6
- Lv 6
- +0.05 Blocking Range