Kuroko Rivals

Silent Master Supporting the Paint

Rinnosuke Mitobe

A second-year student who effectively uses his height to guard the basket. Has a gentle, honest personality and is quiet by nature. Excels at hook shots. An unsung hero who contributes on both offense and defense.

C

Shooting

Shot profile
Shot typeBase hit rateOpen-shot bonus
Close Shot Accuracy80%+20%
Mid-Range Shot Accuracy30%+31.71%
3pt Hit Rate4%+2%
Dunk Accuracy80%+50%
Layup Accuracy90%+19%

Stats

Level 50 · Rank S
Close-Range Shot
116
Mid-Range Shot
109
3 Pointer
50
Dunk
117
Layup
111
Pass
101
REB
125
BLK
109
Strength
117
Contest
101
Contest Resistance
82
Vertical
113
STL
55
Run
68
Dribble
68

Card values

Fixed per card, separate from the stats above. Differences are highlighted.

Card values
ValueThis cardMost cards
Base block reachFlat part of the block reach radius around the hand; the Block stat adds 0.1-0.5 m on top.0.6 m0.6 m
Block height bonusAdded to the height of the blocking hand.0 m0 m
Rebound contest multiplierMultiplies the rebound contest value (Rebound stat curve plus Rebound Contest bonuses); the highest value wins.×0.95×0.7
Rebound grab delayTime from starting a rebound to the grab check. Shorter claims the ball earlier.0.2 s0.2 s
Clean-steal shareShare of successful steals where you catch the ball instead of knocking it loose (within 1.5 m of the ball).30%50%
Steal bonus vs. holdingAdded to your steal chance when the ball handler is holding the ball.8%20%
Steal bonus vs. bumped dribblerAdded to your steal chance when the dribbler has just been bumped.6.5%10%
Interception catch chanceWhen an interception succeeds, the chance you catch the ball rather than deflect it.21.37%21.37%
Drive knockdown factorScales the Strength-based chance of a knockdown when a drive runs into an opponent.5%2%
Clean pass range bonusAdded to the distance a pass can travel with no risk of a fumbled or unstable catch.1 m1.5 m

Skills & talents

Open a skill for its talents
  • Sky HookUltimate

    Rinnosuke Mitobe leaps high and releases his Sky Hook from deep. Nearly unblockable.

    5 talents

    1Deep Sky HookLv III

    Range +0.3

    Rinnosuke Mitobe can launch his Sky Hook from deeper.

    2Step-Back Spin Sky HookNew action

    Rinnosuke Mitobe steps back and spins before rising for his Sky Hook. Creates major separation for the shot.

    3Hook MasteryNew action

    Skill Energy +5 Score 5+ to unlock Ankle Breaker

    Rinnosuke Mitobe gains extra energy when scoring with hook shots. After scoring 5+ points, his Step-Back Spin Sky Hook triggers Ankle Breaker and will cross up defenders in front of him.

    4Nimble FootworkLv III

    Ankle Breaker Rate +5%

    Rinnosuke Mitobe's nimble footwork increases the chances of Ankle Breakers.

    5Signature MoveLv III

    Ultimate Energy Cap -10

    Hook shots are Rinnosuke Mitobe's bread and butter. He can use them more often in games.

  • Catch & Layup

    Rinnosuke Mitobe catches the pass and explodes to the rim for the layup in one smooth motion.

    5 talents

    1Steady LayupLv III

    Layup Accuracy +5%

    Rinnosuke Mitobe finishes every layup with textbook consistency for higher accuracy.

    2Stride Catch & LayupNew action

    Rinnosuke Mitobe can stride from farther out to catch and finish the layup.

    3VerticalLv III

    Range +0.3

    Rinnosuke Mitobe's vertical extends his layup range.

    4Lightning LayupNew action

    Rinnosuke Mitobe attacks the rim in a flash. From catch to finish, his speed leaves defenders scrambling.

    5Quick ReleaseLv III

    Contest Resistance +5%

    Rinnosuke Mitobe quickens his layup release. Hard to contest.

  • Screen & Roll

    Rinnosuke Mitobe uses his speed to set solid screens and picks for teammates, creating open scoring chances.

    8 talents

    1Low ScreenLv III

    Contact Volume +1

    Rinnosuke Mitobe sets screens lower to expand his blocking zone.

    2Screen & CutNew action

    After setting a screen, tap Screen & Cut to burst toward the basket and hunt for offense.

    3Lightning CutLv III

    Off-Ball Movement +0.5

    After setting a screen, Rinnosuke Mitobe cuts to the paint with extra speed.

    4Cut & DunkNew action

    During the screen cut, hold Cut & Dunk to catch and throw it down in one explosive motion.

    5Thunder DunkLv III

    Knockback Rate +15%

    Rinnosuke Mitobe channels his cutting momentum into thunderous dunks. Nearly unstoppable.

    6Rally DunkLv III

    Skill Energy +5

    Each successful dunk lifts team morale and restores energy.

    7Dual OffenseNew action

    Teammate Dribble Speed +1 Cut Off-Ball Movement +1 Duration +2

    After setting a screen, if the ball handler is nearby, Rinnosuke Mitobe gets a brief speed boost. His screen cut also gains extra speed and lasts longer.

    8Auto TurnNew action

    Rinnosuke Mitobe automatically turns toward the opponent closest to his ball-handling teammate to set screens. Uses his widest stance to block opponents.

  • Textbook Guarding

    Rinnosuke Mitobe's textbook guarding covers more ground with lightning-quick lateral movement. His defense is tough to beat.

    5 talents

    1Free FlowNew action

    Rinnosuke Mitobe uses textbook footwork on defensive rotations for faster movement.

    2Textbook PursuitLv III

    Off-Ball Movement +0.5

    Textbook defensive pursuit lets Rinnosuke Mitobe move quicker during defensive actions.

    3Two-Arm ContestNew action

    When opponents shoot, Rinnosuke Mitobe raises both hands high to heavily contest.

    4Two-Arm DisruptionLv III

    Base Contest Rate +5%

    Rinnosuke Mitobe swings his arms immediately to disrupt opponents' shots.

    5Textbook DefenseLv III

    Ankle Breaker Resistance +5%

    Rinnosuke Mitobe maintains fundamentally sound defensive stance. Hard to break down on the perimeter.

  • Hook Shot

    Rinnosuke Mitobe shoots his signature hook from behind his body. Hard to contest.

    9 talents

    1Extended HookLv III

    Range +0.3

    Rinnosuke Mitobe's refined range lets him shoot hooks from deeper.

    2Hook ArtistLv III

    Contest Resistance +5%

    Rinnosuke Mitobe weaponizes the hook shot. He dodges contests while releasing in one smooth motion.

    3Hop Midair HookNew action

    Push the stick left or right and tap Hook Shot. Rinnosuke Mitobe will hop step sideways before rising for the hook.

    4Hop Step-Back HookNew action

    Push the stick back and tap Hook Shot. Rinnosuke Mitobe will hop step back to complete the hook.

    5No Help DefenseLv III

    Open Mid-Range Accuracy +5%

    Rinnosuke Mitobe's step-back creates instant space and limits help defense. Boosts open shot accuracy on his hop step-back hook.

    6Spin Midair HookNew action

    During a post spin, tap Spin Midair Hook to cancel the spin and launch into a hook shot.

    7Maintain FormLv III

    Mid-Range Accuracy +5%

    Rinnosuke Mitobe keeps perfect form even on wide spins. High accuracy maintained.

    8Stop Step-Back HookNew action

    During a stride catch layup, tap Stop Step-Back Hook to plant and step back for the hook shot.

    9Pump FakeMajor

    Mid-Range Accuracy +5%

    When Rinnosuke Mitobe pump fakes defenders on his stop & step-back hook, accuracy increases.

Awakening

1Screen Tactics

+5 Run

Rinnosuke Mitobe considers screening his mission. Each successful pick gains 2 energy.

2Straight-Arm Hook

+5 Mid-Range Shot

Rinnosuke Mitobe uses straight-arm hook technique. All hook shots gain faster release.

3Nip in Bud

+5 Strength

Rinnosuke Mitobe crushes opponent offense at ground level. Each successful charge with Textbook Guarding increases collision range by +0.1 and charge rate by +3%. Improves up to 5 times this game.

4Jump Step Dunk

+5 Dunk

When using Cut & Dunk, Rinnosuke Mitobe employs faster jump-step dunk motions. He can trigger from deeper with +0.5m range.

5Rim Protection Mix

+5 REB

When Rinnosuke Mitobe successfully disrupts opponent offense with Two-Arm Contest, he gains +0.5 rebound range and +5 rebound contest value for 2s.

6Fierce Back-Turn

+5 Pass

Rinnosuke Mitobe uses sharp, rapid back-turn motions. During post spins, can chain into Stop Step-Back Hook.

Bonds

A bond's stats go to this card once you own every member. Its tiers stack: each talent tier needs every member's talent tree unlocked to a set share, each awakening tier every member awakened to that level.

Triple Defense

3 players

All talent tiers
+5 REB, +3 Dunk
All awakening tiers
+1.5 Rebound Contest, +2.25% Dunk Accuracy
Tiers

Talent tiers · every member's talents at

1
Owned
+1 REB
2
10%
+1 Dunk
3
20%
+1 REB
4
30%
+1 REB
5
50%
+2 Dunk
6
100%
+2 REB

Awakening tiers · every member at

1
Lv 1
+0.5 Rebound Contest
2
Lv 2
+0.75% Dunk Accuracy
3
Lv 3
+0.5 Rebound Contest
4
Lv 4
+0.75% Dunk Accuracy
5
Lv 5
+0.5 Rebound Contest
6
Lv 6
+0.75% Dunk Accuracy

Regroup

5 players

All talent tiers
+5 Strength, +3 BLK
All awakening tiers
+3% Dash Rate, +0.15 Blocking Range
Tiers

Talent tiers · every member's talents at

1
Owned
+1 Strength
2
10%
+1 BLK
3
20%
+1 Strength
4
30%
+1 Strength
5
50%
+2 BLK
6
100%
+2 Strength

Awakening tiers · every member at

1
Lv 1
+1% Dash Rate
2
Lv 2
+0.05 Blocking Range
3
Lv 3
+1% Dash Rate
4
Lv 4
+0.05 Blocking Range
5
Lv 5
+1% Dash Rate
6
Lv 6
+0.05 Blocking Range