
Unfocused Mood Maker
Shinji Koganei
A lively personality who brightens the team's atmosphere as their mood maker! Started playing basketball in high school and is currently active as Seirin's sixth player.
Shooting
| Shot type | Base hit rate | Open-shot bonus |
|---|---|---|
| Close Shot Accuracy | 80% | +20% |
| Mid-Range Shot Accuracy | 30% | +31.71% |
| 3pt Hit Rate | 12% | +15% |
| Dunk Accuracy | 88% | +50% |
| Layup Accuracy | 90% | +21% |
Stats
Level 50 · Rank S- Close-Range Shot
- 104
- Mid-Range Shot
- 121
- 3 Pointer
- 106
- Dunk
- 74
- Layup
- 105
- Pass
- 115
- REB
- 89
- BLK
- 109
- Strength
- 95
- Contest
- 70
- Contest Resistance
- 109
- Vertical
- 106
- STL
- 96
- Run
- 87
- Dribble
- 75
Card values
Fixed per card, separate from the stats above. Differences are highlighted.
| Value | This card | Most cards |
|---|---|---|
| Base block reachFlat part of the block reach radius around the hand; the Block stat adds 0.1-0.5 m on top. | 0.6 m | 0.6 m |
| Block height bonusAdded to the height of the blocking hand. | 0.101 m | 0 m |
| Rebound contest multiplierMultiplies the rebound contest value (Rebound stat curve plus Rebound Contest bonuses); the highest value wins. | ×0.85 | ×0.7 |
| Rebound grab delayTime from starting a rebound to the grab check. Shorter claims the ball earlier. | 0.2 s | 0.2 s |
| Clean-steal shareShare of successful steals where you catch the ball instead of knocking it loose (within 1.5 m of the ball). | 50% | 50% |
| Steal bonus vs. holdingAdded to your steal chance when the ball handler is holding the ball. | 11% | 20% |
| Steal bonus vs. bumped dribblerAdded to your steal chance when the dribbler has just been bumped. | 8% | 10% |
| Interception catch chanceWhen an interception succeeds, the chance you catch the ball rather than deflect it. | 32.25% | 21.37% |
| Drive knockdown factorScales the Strength-based chance of a knockdown when a drive runs into an opponent. | 5% | 2% |
| Clean pass range bonusAdded to the distance a pass can travel with no risk of a fumbled or unstable catch. | 1.5 m | 1.5 m |
Skills & talents
Open a skill for its talents- 6 talents

Full-Court ShotUltimate
Shinji Koganei's solid athleticism lets him shoot from anywhere inside the 3-pointer line.
1Full-Court RangeLv III
Skill Range +0.5
Shinji Koganei's powerful athleticism gives him greater usage range.
2Step-Back ShotNew action
When Shinji Koganei prepares for Full-Court Shot and spots an opponent's weakness, he steps back quickly to shoot.
3Step-Back Ankle BreakerMajor
Add Ankle Breaker
Shinji Koganei's sudden step back shot can break opponents' ankles directly.
4Lightning Back-StepLv III
Ankle Breaker Rate +5%
Shinji Koganei's lightning step back has higher Ankle Breaker rate.
5Never DiscouragedNew action
When trailing, gain +5 Energy per score
Shinji Koganei's optimistic personality means he never gets discouraged even when trailing. Becomes more active on offense.
6Optimistic MindLv III
"Full-Court Shot" Energy Cost -10
Shinji Koganei's optimistic mindset lets his Full-Court Shot require less accumulated energy.
- 4 talents

Wildcat Rush3 s cooldown
Shinji Koganei drives with intense focus. Breaks through as swiftly as a leaping wildcat.
1Wildcat StanceLv III
Drive Charge Risk -5%
Shinji Koganei's wildcat-like stance while driving makes him tough to charge during drives.
2Swift StepsNew action
Shinji Koganei uses wildcat-like swift steps during drives for faster speed and greater distance.
3Wild CrossNew action
Shinji Koganei relies on instinct to change direction quickly mid-drive and break through from the opposite side.
4Lightning DriveLv III
Ankle Breaker Rate +5%
Shinji Koganei's wildcat-like lightning movements give him higher Ankle Breaker rate during drives.
- 6 talents

Nimble Fadeaway
Shinji Koganei leaps backward with cat-like agility and shoots.
1Hunting RangeLv III
Skill Range +0.5
Shinji Koganei's elite long-range shooting lets him perform Nimble Fadeaways from deep.
2Catch Them SleepingLv III
Contest Resistance +5%
Shinji Koganei's unexpected fadeaway makes it hard for defenders to recover and contest.
3Drive Nimble FadeawayNew action
During drives, tap Drive Nimble Fadeaway for Shinji Koganei to immediately interrupt and complete a fadeaway.
4Hard to GuardLv III
Open Mid-Range accuracy +5%
Shinji Koganei's sudden use of Drive Nimble Fadeaway during fast drives makes it hard for defenders to keep up. Open mid-range accuracy increases.
5Catch Nimble FadeawayNew action
Shinji Koganei positions to receive. Catches and jumps back instantly to shoot.
6Steady CatchLv III
Max Catch Distance +5
Shinji Koganei can receive passes from teammates at greater distances and immediately shoot fadeaways.
- 6 talents

Cat Leap Pickup
Shinji Koganei pounces toward loose balls with cat-like leaps. Secures possession faster than others.
1Cat Leap FormLv III
Ball Pickup Height +0.05
Shinji Koganei's cat-like leaping form lets him grab higher balls.
2Leap PickupNew action
Shinji Koganei leaps through the air when facing high loose balls to grab them mid-flight.
3Rush PickupLv III
Ball Pickup Radius +0.5
Shinji Koganei bursts and sprints with full effort to retrieve loose balls.
4Pickup Quick PassNew action
During ball pickup, tap Pickup Quick Pass for Shinji Koganei to use forward momentum to spin and pass to teammates.
5Trust TeammatesLv III
Pass Distance +3
Shinji Koganei's trust in teammates lets him prepare passes in advance for longer-range passes.
6Pickup Back PassNew action
When competing for loose balls, Shinji Koganei leaps forward and spins to pass to teammates behind.
- 3 talents

Wild Block
Shinji Koganei possesses wildcat-like instincts. He can jump and block intuitively when in the shooter's defensive zone.
1Wild LockdownNew action
When Shinji Koganei is positioned left or right of opponents, his primal instincts let him quickly block shots.
2Desperate JumpLv III
Block Range +0.5
Shinji Koganei relies on instinct to leap and block opponents no matter how difficult.
3Wild PursuitLv III
Off-Ball Movement +0.5
After successful blocks, Shinji Koganei gains increased movement speed for faster ball pursuit.
Awakening

1Mastery
+5 Contest Resistance
Koganei randomly selects Full-Court Shot or step back shooting based on court situation.

2Lightning Fadeaway
+5 Vertical
Koganei's extensively practiced techniques let his agile fadeaway skills shoot with faster form.

3Leave It to Me
+5 Mid-Range Shot
Koganei's confident mid-range shooting means misses won't discourage him. His next mid-range shot has higher accuracy.

4Desperate Ball Chase
+5 Pass
In acceleration, Koganei's ball pickup range and height increase greatly. If passes after pickup assist scores, recover 5 Ultimate energy.

5Wild Trigger
+5 BLK
Each successful block by Koganei increases block range by 0.04 this game. Stacks up to 5 times.

6Stride Block
+5 Run
When blocking shots during acceleration, Koganei steps forward first, then jumps to block.
Bonds
A bond's stats go to this card once you own every member. Its tiers stack: each talent tier needs every member's talent tree unlocked to a set share, each awakening tier every member awakened to that level.
Pre-Game Rally
2 players
- All talent tiers
- +5 Contest Resistance, +3 Pass
- All awakening tiers
- +1.5% Contest Resistance Rate, +1.5% Reduces Chance of Being Stolen
Tiers
Talent tiers · every member's talents at
- 1
- Owned
- +1 Contest Resistance
- 2
- 10%
- +1 Pass
- 3
- 20%
- +1 Contest Resistance
- 4
- 30%
- +1 Contest Resistance
- 5
- 50%
- +2 Pass
- 6
- 100%
- +2 Contest Resistance
Awakening tiers · every member at
- 1
- Lv 1
- +0.5% Contest Resistance Rate
- 2
- Lv 2
- +0.5% Reduces Chance of Being Stolen
- 3
- Lv 3
- +0.5% Contest Resistance Rate
- 4
- Lv 4
- +0.5% Reduces Chance of Being Stolen
- 5
- Lv 5
- +0.5% Contest Resistance Rate
- 6
- Lv 6
- +0.5% Reduces Chance of Being Stolen
Torture Prep
3 players
- All talent tiers
- +5 3 Pointer, +3 BLK
- All awakening tiers
- +2.25% Open 3-Point Accuracy, +0.15 Blocking Range
Tiers
Talent tiers · every member's talents at
- 1
- Owned
- +1 3 Pointer
- 2
- 10%
- +1 BLK
- 3
- 20%
- +1 3 Pointer
- 4
- 30%
- +1 3 Pointer
- 5
- 50%
- +2 BLK
- 6
- 100%
- +2 3 Pointer
Awakening tiers · every member at
- 1
- Lv 1
- +0.75% Open 3-Point Accuracy
- 2
- Lv 2
- +0.05 Blocking Range
- 3
- Lv 3
- +0.75% Open 3-Point Accuracy
- 4
- Lv 4
- +0.05 Blocking Range
- 5
- Lv 5
- +0.75% Open 3-Point Accuracy
- 6
- Lv 6
- +0.05 Blocking Range
Tetsuya #2!
4 players
- All talent tiers
- +5 Mid-Range Shot, +3 Pass
- All awakening tiers
- +2.25% Open Mid-Range Shot Accuracy, +1.5% Reduces Chance of Being Stolen
Tiers
Talent tiers · every member's talents at
- 1
- Owned
- +1 Mid-Range Shot
- 2
- 10%
- +1 Pass
- 3
- 20%
- +1 Mid-Range Shot
- 4
- 30%
- +1 Mid-Range Shot
- 5
- 50%
- +2 Pass
- 6
- 100%
- +2 Mid-Range Shot
Awakening tiers · every member at
- 1
- Lv 1
- +0.75% Open Mid-Range Shot Accuracy
- 2
- Lv 2
- +0.5% Reduces Chance of Being Stolen
- 3
- Lv 3
- +0.75% Open Mid-Range Shot Accuracy
- 4
- Lv 4
- +0.5% Reduces Chance of Being Stolen
- 5
- Lv 5
- +0.75% Open Mid-Range Shot Accuracy
- 6
- Lv 6
- +0.5% Reduces Chance of Being Stolen
Second Year
5 players
- All talent tiers
- +5 3 Pointer, +3 Mid-Range Shot
- All awakening tiers
- +2.25% Open 3-Point Accuracy, +2.25% Open Mid-Range Shot Accuracy
Tiers
Talent tiers · every member's talents at
- 1
- Owned
- +1 3 Pointer
- 2
- 10%
- +1 Mid-Range Shot
- 3
- 20%
- +1 3 Pointer
- 4
- 30%
- +1 3 Pointer
- 5
- 50%
- +2 Mid-Range Shot
- 6
- 100%
- +2 3 Pointer
Awakening tiers · every member at
- 1
- Lv 1
- +0.75% Open 3-Point Accuracy
- 2
- Lv 2
- +0.75% Open Mid-Range Shot Accuracy
- 3
- Lv 3
- +0.75% Open 3-Point Accuracy
- 4
- Lv 4
- +0.75% Open Mid-Range Shot Accuracy
- 5
- Lv 5
- +0.75% Open 3-Point Accuracy
- 6
- Lv 6
- +0.75% Open Mid-Range Shot Accuracy