Kuroko Rivals

Queen of Kabukicho

Kagura

A girl from the "Yato Clan," the strongest warrior race in the universe. Forced to work part-time at Odd Jobs to save money for her return home. Despite her cute appearance, she has a monstrous appetite and a rough, sharp-tongued personality.

Not in NAC

Shooting

Shot profile
Shot typeBase hit rateOpen-shot bonus
Close Shot Accuracy80%+15%
Mid-Range Shot Accuracy30%+31.71%
3pt Hit Rate4%+2%
Dunk Accuracy85%+50%
Layup Accuracy90%+41%

Stats

Level 50 · Rank S
Close-Range Shot
117
Mid-Range Shot
115
3 Pointer
40
Dunk
122
Layup
108
Pass
97
REB
126
BLK
127
Strength
127
Contest
101
Contest Resistance
82
Vertical
122
STL
50
Run
73
Dribble
65

Card values

Fixed per card, separate from the stats above. Differences are highlighted.

Card values
ValueThis cardMost cards
Base block reachFlat part of the block reach radius around the hand; the Block stat adds 0.1-0.5 m on top.0.6 m0.6 m
Block height bonusAdded to the height of the blocking hand.0 m0 m
Rebound contest multiplierMultiplies the rebound contest value (Rebound stat curve plus Rebound Contest bonuses); the highest value wins.×0.98×0.7
Rebound grab delayTime from starting a rebound to the grab check. Shorter claims the ball earlier.0.2 s0.2 s
Clean-steal shareShare of successful steals where you catch the ball instead of knocking it loose (within 1.5 m of the ball).30%50%
Steal bonus vs. holdingAdded to your steal chance when the ball handler is holding the ball.8%20%
Steal bonus vs. bumped dribblerAdded to your steal chance when the dribbler has just been bumped.6.5%10%
Interception catch chanceWhen an interception succeeds, the chance you catch the ball rather than deflect it.21.37%21.37%
Drive knockdown factorScales the Strength-based chance of a knockdown when a drive runs into an opponent.2%2%
Clean pass range bonusAdded to the distance a pass can travel with no risk of a fumbled or unstable catch.1 m1.5 m

Skills & talents

Open a skill for its talents
  • Power StrikeUltimate

    Kagura fuses speed and power into the ultimate dunking technique, slamming the basketball forcefully into the rim.

    10 talents

    1Overwhelming PresenceLv III

    Knockback Rate +8%

    When using Power Strike, Kagura's momentum enhances aerial clash ability. Easier to knock opponents away.

    2All Out StrikeNew action

    When using Power Strike, Kagura completes dunks faster with fierce momentum that tears through the air.

    3Abundant EnergyMajor

    Skill Energy +5

    Each time Kagura knocks down an opponent with Power Strike, he recovers additional energy.

    4Full EnergyNew action

    After gaining sufficient energy, Kagura enters Full Energy. Off-Ball Movement Speed increases, with changed stances for standing, running, and turning to keep up with opponents faster.

    5Vitality FlowLv III

    Skill Energy +3

    In Full Energy, Kagura recovers extra energy each time he secures a rebound.

    6Energy StepNew action

    In Full Energy, Kagura uses Energy Step to move quickly.

    7Bottomless StaminaLv III

    Cooldown reduced by 1s

    Kagura's unfathomable stamina reduces Energy Step cooldown time.

    8Energy SpinNew action

    In Full Energy, when Kagura is positioning behind an opponent, he has a chance to quickly spin around to the opponent's front.

    9Agile MovesLv III

    Energy Spin Rate +30%

    Kagura's agile movements increase Energy Spin trigger rate.

    10Position EdgeLv III

    Rebound Range +0.5

    After Kagura gains advantageous position through Energy Spin, his rebound range increases for a short time.

  • Focus Shot

    Kagura's improved shooting focus lets him deliver more accurate shots.

    8 talents

    1Deep Focus ShotLv III

    Skill Range +0.5

    Kagura's further enhanced focus lets him use Focus Shot from deeper range.

    2Focus Sidestep ShotNew action

    While operating the joystick left/right, tap Focus Shot for Kagura to sidestep left/right to avoid defense and shoot a jumper.

    3Focus Catch & ShootNew action

    When a teammate has possession, hold Focus Catch & Shoot while standing for Kagura to rise and shoot the moment he catches the ball.

    4Pre-AimLv III

    Mid-Range accuracy +5%

    When catching the ball, Kagura pre-aims his shot to increase Focus Catch & Shoot accuracy.

    5Running Catch & ShootNew action

    When a teammate has possession, hold Focus Catch & Shoot while running for Kagura to face forward, catch, and shoot.

    6Pump Fake LayupNew action

    During Focus Catch & Shoot or Running Catch & Shoot, tap Pump Fake Layup for Kagura to fake the shot, then drive forward past defenders for a layup.

    7Pump Fake TechniqueMajor

    Unlock Ankle Breaker

    Kagura's quick drive during Pump Fake Layup has a chance to cross up opponents.

    8Chain MixLv III

    Ankle Breaker Rate +5%

    Kagura's continuous motion changes in Pump Fake Layup further increase Ankle Breaker chance.

  • Power Rebound

    When competing for rebounds, Kagura unleashes exceptional explosive power, jumping forward powerfully to secure rebounds even in crowded paint.

    9 talents

    1All-Around BoardNew action

    Kagura's excellent athletic ability lets him quickly jump to compete for rebounds to the left, right, or behind him.

    2Crash ReboundLv III

    Rebound Range +0.5

    While sprinting, Kagura's All-Around Board range expands further.

    3Tip BallNew action

    When Kagura is in a disadvantageous position during rebound battles, tap Tip Ball to leap high and deflect the ball with one hand to a favorable position.

    4Consecutive TipsMajor

    When using Tip Ball, Kagura accumulates two tip opportunities for consecutive tips.

    5Quick TipNew action

    Kagura's superhuman jumping ability lets him rise faster when tipping and deflect the ball away.

    6Tip AdvantageLv III

    Rebound Contest Value +5

    When Kagura successfully uses any tip skill, his Rebound Contest Value increases for a short time.

    7Tip RewardsMajor

    Skill Energy +2

    After Kagura successfully uses any tip skill, if he secures the rebound, he recovers extra energy.

    8Energy ReboundNew action

    In Full Energy, tap Energy Rebound during Energy Step for Kagura to leap forward for a rebound the moment he lands.

    9The True Value of ReboundsLv III

    Rebound Range +0.5

    By maximizing Energy Step's effects, Kagura expands Energy Rebound's rebound range. Easier to contest rebounds from farther away.

  • Shadow Block

    Kagura's exceptional jumping ability lets him leap for blocks from greater distances, as if covering the opponent's shooting lanes.

    7 talents

    1Even HigherLv III

    Block Range +0.5

    Kagura's exceptional jumping ability expands Shadow Block's blocking range.

    2Multiple ShadowsNew action

    In the paint, Kagura leaps high to block opponents' layups or dunks.

    3Physical ProwessLv III

    Knockback resistance -8%

    When using Shadow Block, Kagura resists being pushed away even during mid-air contact with opponents.

    4Chasedown BlockNew action

    With exceptional jumping ability, even when opponents shoot in front of him, Kagura leaps from behind to block the shot.

    5Chasedown BurstLv III

    Block Range +0.5

    While enhanced, when using Chasedown Block, Kagura's range for blocking from behind increases.

    6Energy BlockNew action

    In Full Energy, tap Energy Block during Energy Step for Kagura to leap for a block the moment he lands.

    7The True Value of BlocksLv III

    Block Range +0.5

    By maximizing Energy Step's effects, Kagura expands Energy Block's blocking range.

  • Glide Dunk

    Kagura's powerful hang time lets him glide through the air and dunk directly.

    8 talents

    1Amazing VerticalLv III

    Skill Range +0.5

    Kagura's superhuman jumping ability lets him use Glide Dunk from deeper range.

    2Glide TomahawkNew action

    Kagura glides through the air in a tomahawk dunk posture, as if knocking down all opponents to complete the dunk.

    3Destruction TomahawkLv III

    Contact Volume +1

    Kagura's Glide Tomahawk delivers greater contact range.

    4Pump Fake DunkNew action

    During Focus Catch & Shoot or Running Catch & Shoot, tap Pump Fake Dunk for Kagura to fake the shot, then instantly drive forward and rise for a dunk.

    5Forward MomentumLv III

    Knockback rate +10%

    Kagura's Pump Fake Dunk utilizes forward momentum to leap and dunk with enhanced contact ability.

    6Catch Tomahawk DunkNew action

    While sprinting, hold Catch Tomahawk Dunk for Kagura to rise upon catching and finish with a tomahawk dunk.

    7Scoring WindowLv III

    Dunk accuracy +5%

    Kagura seizes scoring opportunities to leap for dunks. Catch Tomahawk Dunk accuracy increases.

    8Deep Range OffenseLv III

    Contest resistance +5%

    When using Catch Tomahawk Dunk, Kagura's ultra-long-distance gliding dunk makes it difficult for opponents to contest.

Awakening

1Elite Growth

+5 BLK

Kagura demonstrates exceptional growth throughout the match, reducing the energy requirements for Power Strike and Full Energy. (Unlock corresponding Talent to trigger Awakening effect.)

2Pump Fake Drive Shot

+5 Mid-Range Shot

During Focus Catch & Shoot, tap Pump Fake Drive Shot for Kagura to fake the shot, then sidestep left/right to avoid defense and shoot a jumper. (Unlock corresponding Talent to trigger Awakening effect.)

3Two-Way Versatility

+5 Vertical

Kagura demonstrates exceptional adaptability on both offense and defense. After scoring, his next block's range or next rebound's range increases (only applies to the first skill used). After securing a rebound or completing a block, his next shot's accuracy increases.

4Putback Shot

+5 Contest Resistance

After securing an offensive rebound, tap Putback Shot the moment Kagura lands to immediately rise for a shot.

5Resolute Leap

+5 REB

When competing for rebounds against multiple players, Kagura withstands pressure and increases his Rebound Contest Value.

6Block Sprint

+5 Run

After blocking an opponent's shot, tap Block Sprint for Kagura to sprint immediately upon landing without adjusting posture.

Bonds

A bond's stats go to this card once you own every member. Its tiers stack: each talent tier needs every member's talent tree unlocked to a set share, each awakening tier every member awakened to that level.

Odd Jobs

2 players

All talent tiers
+5 REB, +3 Strength
All awakening tiers
+1.5 Rebound Contest, +3% Dash Rate
Tiers

Talent tiers · every member's talents at

1
Owned
+1 REB
2
10%
+1 Strength
3
20%
+1 REB
4
30%
+1 REB
5
50%
+2 Strength
6
100%
+2 REB

Awakening tiers · every member at

1
Lv 1
+0.5 Rebound Contest
2
Lv 2
+1% Dash Rate
3
Lv 3
+0.5 Rebound Contest
4
Lv 4
+1% Dash Rate
5
Lv 5
+0.5 Rebound Contest
6
Lv 6
+1% Dash Rate

Bitter Rivals

2 players

All talent tiers
+5 REB, +3 Vertical
All awakening tiers
+1.5 Rebound Contest, +0.15 Block Height
Tiers

Talent tiers · every member's talents at

1
Owned
+1 REB
2
10%
+1 Vertical
3
20%
+1 REB
4
30%
+1 REB
5
50%
+2 Vertical
6
100%
+2 REB

Awakening tiers · every member at

1
Lv 1
+0.5 Rebound Contest
2
Lv 2
+0.05 Block Height
3
Lv 3
+0.5 Rebound Contest
4
Lv 4
+0.05 Block Height
5
Lv 5
+0.5 Rebound Contest
6
Lv 6
+0.05 Block Height