
Unlikely 3-Pointer Specialist
Ryo Sakurai
His greatest weapon is rapid three-point shooting that devastates the defenders. His catchphrase is 'sorry,' and he maintains an extremely humble attitude toward everyone, though he actually has a competitive side that refuses to give up.
Shooting
| Shot type | Base hit rate | Open-shot bonus |
|---|---|---|
| Close Shot Accuracy | 80% | +20% |
| Mid-Range Shot Accuracy | 30% | +31.71% |
| 3pt Hit Rate | 14% | +38% |
| Dunk Accuracy | 85% | +50% |
| Layup Accuracy | 90% | +22% |
Stats
Level 50 · Rank S- Close-Range Shot
- 106
- Mid-Range Shot
- 124
- 3 Pointer
- 136
- Dunk
- 21
- Layup
- 99
- Pass
- 122
- REB
- 85
- BLK
- 65
- Strength
- 65
- Contest
- 80
- Contest Resistance
- 98
- Vertical
- 104
- STL
- 106
- Run
- 90
- Dribble
- 82
Card values
Fixed per card, separate from the stats above. Differences are highlighted.
| Value | This card | Most cards |
|---|---|---|
| Base block reachFlat part of the block reach radius around the hand; the Block stat adds 0.1-0.5 m on top. | 0.6 m | 0.6 m |
| Block height bonusAdded to the height of the blocking hand. | 0.101 m | 0 m |
| Rebound contest multiplierMultiplies the rebound contest value (Rebound stat curve plus Rebound Contest bonuses); the highest value wins. | ×0.7 | ×0.7 |
| Rebound grab delayTime from starting a rebound to the grab check. Shorter claims the ball earlier. | 0.3 s | 0.2 s |
| Clean-steal shareShare of successful steals where you catch the ball instead of knocking it loose (within 1.5 m of the ball). | 50% | 50% |
| Steal bonus vs. holdingAdded to your steal chance when the ball handler is holding the ball. | 12% | 20% |
| Steal bonus vs. bumped dribblerAdded to your steal chance when the dribbler has just been bumped. | 8.5% | 10% |
| Interception catch chanceWhen an interception succeeds, the chance you catch the ball rather than deflect it. | 32.35% | 21.37% |
| Drive knockdown factorScales the Strength-based chance of a knockdown when a drive runs into an opponent. | 10% | 2% |
| Clean pass range bonusAdded to the distance a pass can travel with no risk of a fumbled or unstable catch. | 1.5 m | 1.5 m |
Skills & talents
Open a skill for its talents- 3 talents

Three-Point AssaultUltimate
Ryo Sakurai possesses solid basketball fundamentals. He quickly adjusts his form and nails a 3-pointer in any situation.
1Long-Range AssaultLv III
Range +0.5
Years of rigorous long-range training let Ryo Sakurai activate Three-Point Assault from greater distances.
2Lightning AssaultNew action
When releasing Three-Point Assault in open position, Ryo Sakurai completes the shot more quickly and effortlessly.
3Assault NatureNew action
Ultimate energy cap -10 Each Lightning Assault score grants skill energy +5
Ryo Sakurai gives his all every game. Reduced Ultimate energy cap, but each Lightning Assault score increases his excitement and restores extra Ultimate energy.
- 7 talents

Quick Shot
Ryo Sakurai's exceptional shooting technique lets him release while jumping. Hard for opponents to defend.
1Muscle MemoryLv III
All Quick Shot contest resistance +5%
Quick Shot is Ryo Sakurai's signature move. Unaffected by any opponent interference.
2Sidestep Quick ShotNew action
When tapping Quick Shot, Ryo Sakurai uses joystick direction to fluidly sidestep left or right, then immediately rises for the shot. Without joystick input, he uses Quick Shot in place.
3Skilled MasteryLv III
Range +0.5
Ryo Sakurai's extensive self-training lets him use Quick Shot from greater distances.
4Catch & Quick ShotNew action
When a teammate has possession, hold Catch & Quick Shot for Ryo Sakurai to prepare in advance. He catches and immediately completes the shot.
5Stride Catch & Quick ShotNew action
Ryo Sakurai unlocks a new skill. Hold Catch & Quick Shot and use joystick direction to stride step left or right to catch and immediately complete the shot. Without joystick input, he uses Catch & Quick Shot in place.
6Full ConfidenceLv III
Open 3-Pointer accuracy when using Catch & Quick Shot +5%
When Ryo Sakurai shoots using Catch & Quick Shot in open position, he shoots with greater confidence. Open 3-Pointer accuracy increases.
7Open accuracyLv III
Making Open 3-Pointers with Catch & Quick Shot grants extra energy +5
When Ryo Sakurai makes 3-pointers using Catch & Quick Shot in open position, he gains extra energy.
- 4 talents

Defensive Stance
When defending, Ryo Sakurai lowers his center of gravity and spreads his arms, moving laterally to stay with opponents and make drives difficult.
1Shuffle DefenseNew action
Ryo Sakurai possesses excellent defensive skills. He maintains his defensive stance and stays close to opponents during forward and backward defensive movements.
2Steady FormLv III
Ankle Breaker Resistance +5%
Ryo Sakurai's excellent body control keeps him steady and resistant to Ankle Breakers.
3Lane DenialNew action
When facing opponent shots, Ryo Sakurai extends his arms fully to disrupt their shooting lanes and reduce their accuracy.
4Drive LockdownLv III
Charge Rate +5%
Ryo Sakurai's solid defensive stance better contains opponent drives with higher charge rate on driving opponents.
- 3 talents

Assault Boost6 s cooldown
Ryo Sakurai possesses exceptional speed and agility for high mobility on the court. He weaves through plays flexibly.
1Hunt for SpaceLv III
When a teammate has possession, boost speed additionally +3
When teammates have the ball, Ryo Sakurai runs faster each time he uses Assault Boost to create better open shot opportunities.
2AgileLv III
Contact Volume -0.5
To reach destinations quickly, Ryo Sakurai observes court conditions during every sprint and avoids collisions.
3Flowing MotionNew action
Ryo Sakurai's exceptional agility lets him execute fluid spins even while boosted.
- 6 talents

Catch Pump Fake Drive3 s cooldown
When a teammate has possession, hold Catch Pump Fake Drive for Ryo Sakurai to fake a Quick Shot and immediately drive left or right.
1Drive Quick ShotNew action
During pump fake drives, tap Drive Quick Shot for Ryo Sakurai to interrupt the drive and rise immediately for the shot.
2Focused ShotLv III
Drive Quick Shot contest resistance +5%
Ryo Sakurai focuses completely on every shot attempt. No opponent shakes his scoring determination.
3Drive Pump Fake Flash PassNew action
Ryo Sakurai has exceptional basketball IQ. During pump fake drives, tap Drive Pump Fake Flash Pass to fake a Drive Quick Shot jump to attract opponents, then change position mid-air to pass to teammates.
4Deceptive FakeLv III
Pass intercept chance reduced by 3%
Ryo Sakurai's convincing pump fake passes cause opponents to let their guard down. Reduced steal risk.
5Giant Stride Pump FakeNew action
When a teammate has possession, move and hold Catch Pump Fake Drive to have Ryo Sakurai stride step to catch, fake the shot to draw attention, then immediately drive.
6Flawless FakeLv III
Catch Pump Fake Drive Ankle Breaker Rate +5%
Ryo Sakurai's realistic pump fake motions cause opponents to unconsciously raise their center of gravity. Higher Ankle Breaker chance.
Awakening

1Rising to the Challenge
+5 Contest Resistance
When Ryo Sakurai faces strong opponents, he unleashes his competitive drive and performs at higher levels. Each personal highlight gains 1 Offensive Heart stack (+0.5% open 3-Pointer accuracy per stack, max 10 stacks); each opponent highlight gains 1 Defensive Heart stack (+0.5% contest rate per stack, max 10 stacks).

2Unexpected
+5 Pass
While boosted, Ryo Sakurai fully utilizes his momentum. Stride Catch & Quick Shot and Giant Stride Pump Fake cover greater distances.

3Relentless Pressure
+5 Contest
Ryo Sakurai's excellent defensive awareness and technique let him enter guarding stance while boosted without reducing movement speed.

4Assault Strike
+5 3 Pointer
Years of accumulated training let Ryo Sakurai release Quick Shot moves with even greater speed.

5Victory by Surprise
+5 Dribble
Ryo Sakurai's exceptional basketball IQ instantly resets Assault Boost cooldown when using Drive Pump Fake Flash Pass to bait opponent jumps. Next boost gains an additional 5% speed.

6Assault Captain
+5 Mid-Range Shot
When using Drive Pump Fake Flash Pass, tap Assault Captain to prepare for landing mid-air, then immediately boost forward upon touchdown.
Bonds
A bond's stats go to this card once you own every member. Its tiers stack: each talent tier needs every member's talent tree unlocked to a set share, each awakening tier every member awakened to that level.
Apology Mushroom
2 players
- All talent tiers
- +5 3 Pointer, +3 Contest Resistance
- All awakening tiers
- +2.25% Open 3-Point Accuracy, +1.5% Contest Resistance Rate
Tiers
Talent tiers · every member's talents at
- 1
- Owned
- +1 3 Pointer
- 2
- 10%
- +1 Contest Resistance
- 3
- 20%
- +1 3 Pointer
- 4
- 30%
- +1 3 Pointer
- 5
- 50%
- +2 Contest Resistance
- 6
- 100%
- +2 3 Pointer
Awakening tiers · every member at
- 1
- Lv 1
- +0.75% Open 3-Point Accuracy
- 2
- Lv 2
- +0.5% Contest Resistance Rate
- 3
- Lv 3
- +0.75% Open 3-Point Accuracy
- 4
- Lv 4
- +0.5% Contest Resistance Rate
- 5
- Lv 5
- +0.75% Open 3-Point Accuracy
- 6
- Lv 6
- +0.5% Contest Resistance Rate
Perfect Bond
2 players
- All talent tiers
- +5 3 Pointer, +3 Pass
- All awakening tiers
- +2.25% Open 3-Point Accuracy, +1.5% Reduces Chance of Being Stolen
Tiers
Talent tiers · every member's talents at
- 1
- Owned
- +1 3 Pointer
- 2
- 10%
- +1 Pass
- 3
- 20%
- +1 3 Pointer
- 4
- 30%
- +1 3 Pointer
- 5
- 50%
- +2 Pass
- 6
- 100%
- +2 3 Pointer
Awakening tiers · every member at
- 1
- Lv 1
- +0.75% Open 3-Point Accuracy
- 2
- Lv 2
- +0.5% Reduces Chance of Being Stolen
- 3
- Lv 3
- +0.75% Open 3-Point Accuracy
- 4
- Lv 4
- +0.5% Reduces Chance of Being Stolen
- 5
- Lv 5
- +0.75% Open 3-Point Accuracy
- 6
- Lv 6
- +0.5% Reduces Chance of Being Stolen